Ocean's Heart Is A Cute Zelda-Inspired Adventure Destined For Switch 1

Ocean’s Heart Is A Cute Zelda-Inspired Adventure Destined For Switch

Nintendo
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Ocean's Heart Is A Cute Zelda-Inspired Adventure Destined For Switch 2

The Legend of Zelda inspires a lot of game makers, and sometimes that is very much worn on the creator’s sleeve. Ocean’s Heart is one such title that doesn’t hide the fact that it’s trying to give its own spin on Nintendo’s iconic franchise, with developer Max Mraz now teaming up with Nordcurrent to bring the game to Switch – it arrives on 10th February priced at $14.99/€14.99/£13.49.

As you can see in the trailer it adopts a pixelated top down approach, albeit with a take on Link’s now iconic blue garb from Breath of the Wild. It’s been out about a year on Steam and has been well received in user reviews, and it clearly aims to offer enjoyable depth as you embark on the adventure.

Ocean’s Heart is a charming pixel-art action RPG set in a spirited world brimming with secrets, magic, and perilous affairs. As Tilia, a young girl who’s father has been kidnapped by the ruthless pirate Blackbeard, you must set off on a treacherous journey through a vast and dangerous wilderness to rescue him, unraveling a web of pirate conspiracies on the way. Gather items along your journey to craft potions as well as expand and upgrade your ever-growing arsenal of weapons, constantly increasing your skills to fight boss adversaries and survive deadly dungeons.

Ocean’s Heart wears its influences on its sleeve, so of course I am ecstatic to see the game come to Nintendo Switch. Ocean’s Heart is a love letter to the Legend of Zelda but it also has its own uniqueness that sets it apart. It’s about exploring, and the sense of satisfaction of finding a mystery out there, and trying to figure out what it means,” said Max Mraz, the developer of Ocean’s Heart. “So it lures you off the path by being full of hidden areas that hint at stories and hide new monsters and treasure. After building my vision for Ocean’s Heart from the ground up, it’s satisfying to see my game on the platform of its greatest inspiration.

It looks promising, especially as it’s from such a small team – a solo developer and no doubt some contributors.

Let us know in the comments if you’re planning to pick this up when it arrives on Switch.