Season 0 of the Splitgate beta starts today

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Hey PlayStation Nation! I’m Ian, creator of the game Splitgate and CEO of 1047 Games.

Last month, Splitgate started its open beta, a typically uneventful testing phase where us devs receive feedback and put on some minor finishing touches before the official release. However, our open beta was anything but typical.

If you aren’t familiar with what happened, long story short, Splitgate basically exploded (in a good way) which left our servers unable to keep up with the demand. In the span of a month, our servers went from supporting 4,000 players at once to 175,000 players! All in all, our servers had some growing pains, so we had to implement short-term solutions to prevent back-end crashes.

With our original plans completely changed, we decided to put off our official launch in favor of extending the beta to enable us to continue working on our servers while still giving players new content.