60 Parsecs Review

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60 Parsecs Review 1


With only 60 seconds before nukes reduce the space station to floating particles in the vacuum of space, frantically grab whatever supplies and crew you can before getting out of there. You never know when that sock puppet will come in handy.


Space funerals are inconvenient, so try to avoid dying where possible. Use your limited supplies and (hopefully not limited) wits to make difficult choices and ensure your survival, even though the odds are definitely stacked against you.


Duct tape fixes all problems, but how do you fix (or at least craft) duct tape? Chart expeditions to find resources, craft survival essentials and explore strange new worlds in a procedural, very-much-permadeath adventure.


As captain, it’s your duty to keep the crew happy – they’re less likely to kill you that way. Manage relationships and unabashedly pick favourites as you watch them grow closer and hope that “bad relationship” doesn’t equate to “thrown out the airlock.”


This is a pretty game with a good sense of humour sadly this is not the type of game I was expecting, the first level was enjoyable with the comedic animation after collecting items and blasting off into space. This is where the game gets repetitive quickly after over an hour in just repeatedly clicking the same 3 items making decisions that felt that did not have any bearing on what happened after.

Sadly this is not a game that appeals to me looking at the screenshots I was expecting a little more exploration and maybe some RPG but to me, this game feels it is more of a game that is better suited to a mobile/tablet device